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Selected Works

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DGEN-XR

NASA Graphics & Visualization Lab

Spring 2025 Intern Project, VR developer

A data-driven AR/VR R&D tool for aeroacoustic engineers. Testing engine configuration and auditory analysis of user-controlled parameters.  

Tools: Unity, C#, Metaquest 3

PEW

Neurotech Hackathon @ Columbia University

VR Developer

A VR game integrating EEG and EMG signals to enable weapon switching.

Tools: Unity, C#, Metaquest 2, OpenBCI

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chicken mixtape

GMTK 2024 Game Jam

UI / UX Designer 

A 2D side scroller that allows users to interact with music EQ while protecting the skating chick

Tools: Figma, Unity, C#, Miro

celestara

Personal Project

Game Developer

A classic 2D platformer focused on spatial dynamics, puzzles, and physics with a compelling narrative.

Tools: Unity, C#

Greenland sim

Computer Graphics & User Interfaces Lab @ Columbia

Spring 2023 XR Research Assistant

Part of a larger research project, an XR scientific visualization tool for polar geophysicists to visualize radar returns in an accurate 3D geospatial context. My role was to develop the VR scene with DEM and satellite data. 

Tools: Unity, QGIS, Blender