NASA Graphics & Visualization Lab
Spring 2025 Intern Project, VR developer
A data-driven AR/VR R&D tool for aeroacoustic engineers. Testing engine configuration and auditory analysis of user-controlled parameters.
Tools: Unity, C#, Metaquest 3
Neurotech Hackathon @ Columbia University
VR Developer
A VR game integrating EEG and EMG signals to enable weapon switching.
Tools: Unity, C#, Metaquest 2, OpenBCI
GMTK 2024 Game Jam
UI / UX Designer
A 2D side scroller that allows users to interact with music EQ while protecting the skating chick
Tools: Figma, Unity, C#, Miro
Personal Project
Game Developer
A classic 2D platformer focused on spatial dynamics, puzzles, and physics with a compelling narrative.
Tools: Unity, C#
Computer Graphics & User Interfaces Lab @ Columbia
Spring 2023 XR Research Assistant
Part of a larger research project, an XR scientific visualization tool for polar geophysicists to visualize radar returns in an accurate 3D geospatial context. My role was to develop the VR scene with DEM and satellite data.
Tools: Unity, QGIS, Blender